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ATOM Animation Transfer
Now artists can transfer animation between characters via the new ATOM (Animation Transfer Object Model) offline file format—another element of the new Open Data initiative. ATOM natively supports keyframes, constraints, animation layers, and Set Driven Keys, enables artists to more easily repurpose existing animation data as new characters are created.
Trax Clip Matching
Artists can now more easily visualize how motions within two or more Trax clips match in order to adjust how they blend together. Clip Ghosts enable animators to view the start and end frames of clips as skeletal wireframes in the 3D view; clips can be manually matched with the help of these visual cues, or automatically matched using a choice of options for translation and rotation
Video | Autodesk Maya 2013 | ATOM Animation Transfer